Gaming4Charity HOTS Recap
NEWS | Duncan Frickel | HOTS | March 15, 2016
On the weekend of the 5th-6th March the Gaming4Charity Expo took place at the Sun-Exhibits Centre at the Grand West Casino & Resort. The Expo/LAN-event saw gamers of all walks come together, playing in many tournaments across multiple platforms. The biggest of which were being hosted by Weekly Level Up
On the weekend of the 5th-6th March the Gaming4Charity Expo took place at the Sun-Exhibits Centre at the Grand West Casino & Resort. The Expo/LAN-event saw gamers of all walks come together, playing in many tournaments across multiple platforms. The biggest of which were being hosted by Weekly Level Up for Heroes of the Storm and Hearthstone. When it came down to it we saw that once again Bravado and Energy would clash in a tight finals.
Additionally, as the name suggests, the proceeds of event went to the NPO in Cape Town, Heavenly Promise, who aim to provide a Care Centre in the Delft region which provides schoolchildren with food and a friendly day care facility which we think is a great cause!
Our road to the finals wasn’t so easy, however, as we saw a well prepared Ventus squad take to the field, who were also very tough contenders. Although the tournament only saw the 3 teams Bravado, Energy and Ventus competing, they are arguably the top 3 teams in SA’s Heroes scene at the moment, which is what gave this event such good quality games.
The day started off with a great series between Energy eSports and Ventus which almost resulted in what would have been quite a major upset. Ventus came out looking very strong taking the first game from Energy in quite a decisive game 1 victory. However Energy were able to rally and pull back the series to a 2-1 victory, despite a near throw in the second game which was stopped only by a massive 4 man maw from eN’s FancyPants.
Next, we went up against Ventus who despite just having been defeated by Energy showed a very strong performance against us and had some relatively close games, yet our drafting phase proved a bit too strong for them and we were able to take the series with a clean 2-0.
The finals breakdown
Coming into the finals we knew Energy were going to be strong considering their games against Ventus however we were still confident in our drafting and teamplay which is ultimately what shined through, although we didn’t expect some of the tricky compositions Energy threw our way.
- Game 1: The first game of the series kicked off on Infernal Shrines where Energy surprised everyone by making a first pick on The Lost Vikings, an extremely difficult 3-in-1 hero, which was played by FancyPants. This pick threw us off somewhat resulting in a relatively weak draft from our end, and coupled with some good Zeratul play from LETSGETPARTY. Energy were able to snowball enough map control to a point where we simply could not find a good engagement and they were able to close up the map putting them at a 1-0 lead.
- Game 2: We felt much more confident coming into the second game on Cursed Hollow. After identifying the mistakes of the first game we were able come up with a much stronger draft and took some early advantages using some rapid rotations and were able to gain a solid experience lead which we held throughout the game. After taking most of Energy’s base out we forced them to take a poor engagement which resulted in a 5-man-wipe and us bringing the series to an even 1-1.
- Game 3: The third game of the series saw a back and forth battle be played out on Tomb of the Spider Queen which despite a kill difference of 15-7 in favor of Energy was very close. We saw the return of some good Zeratul play from LETSGETPARTY which coupled with some good rotations saw Energy again forcing us into bad positions which lead them to again take the lead in the series at 2-1.
- Game 4: In this game played on Dragon Shire we decided to pull out our own unusual pick and put our tank player, Disappoint, on Chen, which resulted in one of the best drafting moves we had made all day and we maintained control of both the objective and the map throughout the game resulting in us being able to push their core without having lost a single fort at the 21 minute mark.
- Game 5: The final game of the day was without a doubt the closest of the series, played on Sky Temple in which both teams opted for a strong 5-man team-fight orientated composition. What ensued was a slug-fest in which both teams at some point held the upper hand. However at the 18 minute mark the game was decided with a crucial fight that took place over the boss and with a well timed flank by Stuart “Disappoint” Pearson, who again performed brilliantly on the Chen, we were able to claim the boss and wipe 4 of Energy’s member which gave us the time we needed to destroy their core.
We were able to learn a lot from this event and identify a lot of the weak areas in our play thanks to the strong competition posed by Ventus and Energy eSports which proved that the competitive levels of HoTS in SA is steadily on the rise.
A huge shout-out goes out to all our friends, followers and supporters for continuing to show your commitment to our squad. A huge shout-out to our sponsors: Alienware, Intel, Razer, Courier-It and Apex interactive for giving us all the opportunities to continue working from strength-to-strength.